Friday, December 30, 2016
The last time I posted on this blog was way back in January I believe. I won't bore you with everything that has been going on since then. I will simply say it was...
As the New Year swings into view its time for me to start thinking out my writing for the next year. I hope to make '17 a bigger year than '16 was. I was fortunate enough to work with a few talented people to get some projects out. (Yes I mean you... but not YOU).
This year I plan to work with these, and other folks again to put out an ever increasing line of products. Some things changed hands, I am no longer a half owner in the Crazy8's product. But I have brought my 'Hard Luck Ink' brand back online at RPGNow and have started putting my works there.
My current 'to-do' list is three fold.
1: To continue to release small supplements for +Diogo Nogueira's great RPP Sharp Swords and Sinister Spells. +Anthony Lewis and I just released one this week and have another already in the works.
2: Finish my personal sci-fi game by June 1. This is a more ambitious project but thankfully there some great things out there to reference for ideas and inspiration. (Yes, I realize I could just take one of those inspirations and work with it, and I may, we just have to see).
3. Fiction! I started this whole game writing thing as a way to flesh out my ideas. Ideas that I had planned to put into short-stories or novels. I have drifted a LONG way from that so I am changing that in '16. I'm not sure what scope I will be working on (short stories, novellas, novels etc). Regardless of the scope I miss that kind of work and want to do much more of it this coming year.
So, be prepared to see more of my posts here. I gave you all a year off and now it's time to release the writing hounds once more!
Tuesday, January 5, 2016
As is obvious from some of my previous posts I enjoy comic-books and supers in general. What I have trouble with is Super-Hero gaming. Not withstanding my own efforts to create a supers game I really enjoy I am determined to find an existing game that I can release things for. I want to do this for a couple of reasons, the main one being to get more exposure for both me, and the company I am part of.
I have a few favorites that have been out and about for a while including...
Sentinels of Echo City
What I can't help but wonder is the direction I should go. Part of me says to just use the system I like the most but the other side says to go with something with a more apparent fan-base. Now, I know that a couple of those I just mentioned could be considered 'fringe-games' since they have yet to get the recognition they deserve but I still enjoy them...
There are others I could write for of course... I could do things for Mutants and Masterminds or even Icons, but I don't know...
There are just so many out there that it's hard to decide. I'm not especially worried about how complex the game is... I like them all, but I wonder what route I should go.
So what say you all? Well known or fringe? And what other games would you all suggest?